Who mugged the toy industry: Was it the economy or was it Wii?
Don’t pay too much attention to those who say that the recession was the only culprit in this year’s downturn in toy sales. People did buy toys, they just didn’t buy ours.
To make my point, consider two interesting news items that came out over the last couple of days. The first one: “Toy Industry, Not Recession-Proof, Also Hit in Holiday Season,” appeared January 15 on CNNMoney.com. To quote the piece: “Thought to be the most recession-proof among consumer retailers, [this year] toy companies had trouble avoiding the broad economic downturn, analysts said.”
The other piece, and I think the more telling one, was about NPD’s year end report on electronic gaming hardware and software sales. In an article entitled: “NPD: 2008 game sales reach $21 billion, Wii Play sells 5.28,"Gamespot tells us that “…US retailers raked in $21.33 billion in sales of gaming hardware, software, and accessories during the year (not including the PC market). That’s up 19 percent from the nearly $18 billion brought in over 2007.”
Here is what I think: Let’s not be so quick to buy into the notion that the toy industry is no longer recession proof. That perception may hide the fact that the electronic gaming industry ate our lunch. In fact, Wii with its appeal to Mom’s (our mainstay shopper) may be a paradigm shifter as to who buys and plays with these kinds of products.
One of the things that I thankfully observed in Hong Kong was that some manufacturers are continuing to push into the electronics area and are backing away from what I believe to be the mistaken notion that, “during tough times let’s move away from innovation and go retro.”
This industry has been and is continuing to lose market share to an electronic gaming business that first grabbed the kids and now has the moms. Being lulled to sleep by the notion that forces are at work that are beyond our control (the economy) is mistaken and, when this recession is over, could put us in a hole from which it could take a long time to dig out.
Yes, the economy is tough but the electronic gaming industry may be tougher. The bad economy will go eventually away, our competition won’t.
Nate Scheidler, Chicago Game Design Grou commented:
Mary Couzin commented:
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